Edward Bowie
$MaxxWin / $69420 project preview

$MaxxWin / $69420

Project

11 / 16

Website

maxxwin.io

Scope

Frontend engineering | Motion | Campaign storytelling

Status

Live Project

Summary

$MaxxWin, developed under the earlier $69420 identity, builds its memecoin persona around an exaggerated rise-of-the-dealmaker story. Campaign art, slogans, token context, and a visual timeline turn that character arc into a chaptered Web3 identity.

$MaxxWin is intentionally loud but structured around a clear beginning, middle, and call to action. Repeated illustration, scene changes, and video support the coin's persona, while buy, Telegram, X, and DexScreener destinations provide direct campaign actions.

$MaxxWin / $69420 mobile preview

Inside the Build

$MaxxWin waits for its looping hero video before dismissing the loader, then uses GSAP ScrollTrigger to morph the full-screen frame into an angled campaign panel. A second pinned stage expands a masked portrait toward the viewport, while Framer Motion maps later scroll progress to perspective, scale, movement, and opacity.

$MaxxWin distributes twenty-one campaign assets across four offset marquee columns and uses separate desktop and mobile milestone choreography. Smaller screens and reduced-motion settings disable continuous art-wall motion to limit movement and rendering cost per session.

Contribution

  • I translated a character concept into a chaptered scroll narrative
  • I built the video hero, scroll-morphed mask, and pinned prologue
  • I created the perspective scenes and four-column campaign art wall
  • I kept the older $69420 implementation aligned with the public $MaxxWin identity

Built with

  • React
  • Vite
  • GSAP
  • Framer Motion
  • Tailwind CSS
$MaxxWin / $69420 desktop preview